Research & Pre-production Lesson 3
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facts,
feelings,
figures,
focus group,
ganbatte,
interview,
japanese,
market research,
primary,
production research,
qualitative,
quantitative,
questionnaires,
secondary,
surveys,
thoughts
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5
comments
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Genre Week - A Review
Let's look at what we did with Dante, Nero and Devil May Cry 4:
Genre & Genre-less/Multi-Genre gameplay - It was interesting to see how many of you had this pre-conception about genre and what it should be or is.
Ludological Gameplay - How cool was it to look at different stuff in the initial tutorial and be able to compare it to Systemic, Behavioural or Compound Elements?
Perceived Target Audiences - DMC4 had an arcade feel and a very Japanese sense of storytelling. Is that something we want in the West?
Hack 'n' Slash? - Is that what it was? It indeed it was simple hack 'n' slash then why were we so into every aspect of Nero, Dante, Kyrie, Credo, Gloria and Trish?
Overall I think that we really turned a corner as potential gamers and I'm really glad that we have cast off the shackles of last term's interactive and web stuff. I feel that I'm really on a journey to show you everything I've learned and experienced in Game Design.
I hope you enjoy the ride.
Posted In
arcade,
capcom,
Credo,
Dante,
devil may cry 4,
Gloria,
hack n slash,
Kyrie,
Nero,
Trish
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5
comments
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Research & Pre-production Lesson 2
Posted In
gamecast,
gamelog,
market research,
preproduction,
presentation,
production research,
research
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2
comments
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Weekly Notices - 18 January 2010
Posted In
cultural observation,
events,
students,
weekly
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0
comments
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My Interactive Death
Does anyone use VOIP? It's been around long enough for you to at least try it and be able to write about it and yet, no one (so far) has even given it a mention.
I'm like, sat in my living room pacing up and down because I'm so eager to find at least one assignment that documents or sets out exactly what I've asked for in the assignment.
I wonder whether you'd be surprised to know that some of you have avoided the question on all counts, preferring to do your own thang. Do your own thang? What the hell?
Give me GS8 any day of the week over you lot on this assignment.
Posted In
assignment,
digital communications,
gs8,
gs9,
interactive life,
marking
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5
comments
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Let It Snow?
All you do is go to http://www.confetti-ict.com/ and click on ‘news’ or the tab on the right hand side ‘snow status’ under latest news . . .
Posted In
confetti,
snow,
update
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3
comments
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Weekly Notices - 11 January 2010
Posted In
cultural observation,
culture,
notices,
students
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2
comments
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Research & Pre-production Lesson 1
Posted In
gamecast,
gamelog,
glog,
how,
preproduction,
research,
what,
when,
where,
why
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4
comments
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Things I Have Learnt This Holiday....
- Chipmunk is very poor indeed
- Basshunter is a really nice person
- Vodka makes me miss my friends
- Old age starts at 36
- It is possible to live on what's in the cupboard when you are snowed in
- Xbox 360s are not the end of the world
- Ski socks are the best things about winter
- Saying you are going to the gym and actually going are two separate things
- The Jeremy Kyle Show is strangely engaging
- The geeks shall inherit the earth
- 3 weeks is too long to do nothing
... And much, much more.
Posted In
big brother,
christmas,
itv,
music,
ps3,
snow,
socks,
vodka,
winter
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3
comments
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Shaun is Still Dead...
I guess I have been making a natural comparison between the work that GS8 did last year and what you guys have done in assignment 1.2. Is that a fair comparison to make? If so, they really rocked at the assignment which will probably have some issue with how I have taught you ethics and law.....
Mmmmm..... Just thinking aloud.
Posted In
assignment,
ethics,
gs8,
gs9,
law,
shaun of the dead
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3
comments
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This Monday....
Posted In
confetti,
GS9-1,
GS9-2,
GS9-3,
timetable
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2
comments
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Games Outsell Films (Year 2)
http://www.digitalspy.co.uk/gaming/news/a194397/uk-game-sales-total-gbp162bn-for-2009.html
The geeks shall inherit the earth.
Posted In
2009,
earth,
films,
games,
geeks
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5
comments
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